Added texture and board
This commit is contained in:
+575
@@ -0,0 +1,575 @@
|
||||
pub mod cmove;
|
||||
mod constants;
|
||||
pub mod errors;
|
||||
pub mod piece;
|
||||
pub mod square;
|
||||
|
||||
use std::{collections::HashSet, mem};
|
||||
|
||||
use cmove::CMove;
|
||||
use constants::BOARD_SIZE;
|
||||
use errors::SError;
|
||||
use piece::Piece;
|
||||
use square::{Square, SquarePair};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Board {
|
||||
pub cells: [[Option<Piece>; BOARD_SIZE]; BOARD_SIZE],
|
||||
pub legal_moves: HashSet<CMove>,
|
||||
pub game_state: GameState,
|
||||
pieces_remaining: u8,
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Eq, Debug, Clone)]
|
||||
pub enum GameState {
|
||||
NotStarted,
|
||||
InProgress,
|
||||
Lost,
|
||||
Won,
|
||||
}
|
||||
|
||||
impl Board {
|
||||
pub fn new() -> Self {
|
||||
Board {
|
||||
cells: [[None; BOARD_SIZE]; BOARD_SIZE],
|
||||
legal_moves: HashSet::new(),
|
||||
pieces_remaining: 0,
|
||||
game_state: GameState::NotStarted,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn from_id(board_id: u128) -> Result<Self, SError> {
|
||||
let mut board = Board::new();
|
||||
let mut working = board_id;
|
||||
for i in (0..BOARD_SIZE).rev() {
|
||||
for j in (0..BOARD_SIZE).rev() {
|
||||
let mask = 0b111;
|
||||
let piece = Board::get_piece_from_encoding((working & mask) as u8);
|
||||
working = working >> 3;
|
||||
let piece = piece?;
|
||||
board.set(Square::new(i, j, piece));
|
||||
}
|
||||
}
|
||||
Ok(board)
|
||||
}
|
||||
|
||||
pub fn from_string(board_string: String) -> Result<Self, SError> {
|
||||
if board_string.chars().count() != 16 {
|
||||
return Err(SError::InvalidBoard);
|
||||
}
|
||||
|
||||
let mut board = Board::new();
|
||||
let mut chars = board_string.chars();
|
||||
for r in 0..BOARD_SIZE {
|
||||
for f in 0..BOARD_SIZE {
|
||||
let c = chars.next().unwrap();
|
||||
let piece = match c {
|
||||
'K' => Piece::King,
|
||||
'Q' => Piece::Queen,
|
||||
'B' => Piece::Bishop,
|
||||
'N' => Piece::Knight,
|
||||
'R' => Piece::Rook,
|
||||
'P' => Piece::Pawn,
|
||||
'.' => continue,
|
||||
_ => return Err(SError::InvalidBoard),
|
||||
};
|
||||
|
||||
let square = Square::new(f, r, Some(piece));
|
||||
board.set(square);
|
||||
}
|
||||
}
|
||||
Ok(board)
|
||||
}
|
||||
|
||||
pub fn set(&mut self, square: Square) -> Option<Piece> {
|
||||
let new_is_occuppied = square.piece.is_some();
|
||||
let existing = mem::replace(&mut self.cells[square.file][square.rank], square.piece);
|
||||
|
||||
// If placing a piece on a blank, increment piece count
|
||||
if existing.is_none() && new_is_occuppied {
|
||||
self.pieces_remaining += 1;
|
||||
}
|
||||
|
||||
// If placing a blank on a piece, decrement piece count
|
||||
if existing.is_some() && !new_is_occuppied {
|
||||
self.pieces_remaining -= 1;
|
||||
}
|
||||
|
||||
self.board_state_changed();
|
||||
existing
|
||||
}
|
||||
|
||||
pub fn make_move(&mut self, mv: CMove) -> Option<CMove> {
|
||||
if !self.legal_moves.contains(&mv) {
|
||||
println!("Invalid move - {}", mv.notation());
|
||||
println!("Legal moves - ");
|
||||
for m in &self.legal_moves {
|
||||
println!("{}", m.notation());
|
||||
}
|
||||
return None;
|
||||
}
|
||||
|
||||
let from_piece = mem::replace(&mut self.cells[mv.from.file][mv.from.rank], None);
|
||||
self.cells[mv.to.file][mv.to.rank] = from_piece;
|
||||
|
||||
self.pieces_remaining -= 1;
|
||||
self.board_state_changed();
|
||||
Some(mv)
|
||||
}
|
||||
|
||||
pub fn empty_squares(&self) -> Vec<Square> {
|
||||
let mut empty_squares = Vec::new();
|
||||
for file in 0..BOARD_SIZE {
|
||||
for rank in 0..BOARD_SIZE {
|
||||
if self.cells[file][rank].is_none() {
|
||||
empty_squares.push(Square::new(file, rank, None));
|
||||
}
|
||||
}
|
||||
}
|
||||
empty_squares
|
||||
}
|
||||
|
||||
pub fn pretty_print(&self) {
|
||||
println!("{}", self.print(true));
|
||||
println!("{:^40}\n", format!("id: {}", self.id()));
|
||||
}
|
||||
|
||||
pub fn id(&self) -> u128 {
|
||||
let mut res: u128 = 0;
|
||||
|
||||
for i in 0..BOARD_SIZE {
|
||||
for j in 0..BOARD_SIZE {
|
||||
res = res << 3;
|
||||
let byte = Board::get_piece_encoding(self.cells[i][j]);
|
||||
res = res | byte as u128
|
||||
}
|
||||
}
|
||||
|
||||
res
|
||||
}
|
||||
|
||||
fn print(&self, pretty: bool) -> String {
|
||||
let mut board_string = String::new();
|
||||
for rank in 0..BOARD_SIZE {
|
||||
let mut row = String::new();
|
||||
for file in 0..BOARD_SIZE {
|
||||
let piece = self.cells[file][rank];
|
||||
row.push_str(&get_square_for_display(&piece, pretty));
|
||||
}
|
||||
|
||||
if pretty {
|
||||
board_string.push_str(&format!("{:^40}\n", row));
|
||||
} else {
|
||||
board_string.push_str(&row);
|
||||
}
|
||||
|
||||
board_string.push('\n');
|
||||
}
|
||||
|
||||
board_string
|
||||
}
|
||||
|
||||
fn calc_legal_moves(&mut self) {
|
||||
self.legal_moves = self
|
||||
.all_possible_move_pairs()
|
||||
.into_iter()
|
||||
.filter(SquarePair::is_different)
|
||||
.filter_map(|pair| self.is_legal_move(pair))
|
||||
.collect()
|
||||
}
|
||||
|
||||
fn is_legal_move(&self, pair: SquarePair) -> Option<CMove> {
|
||||
// The below block is just to make the compiler happy. Start will always
|
||||
// have a piece
|
||||
let Some(piece) = pair.start.piece else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let legal = match piece {
|
||||
Piece::King => self.is_king_legal(&pair),
|
||||
Piece::Queen => self.is_queen_legal(&pair),
|
||||
Piece::Bishop => self.is_bishop_legal(&pair),
|
||||
Piece::Knight => self.is_knight_legal(&pair),
|
||||
Piece::Rook => self.is_rook_legal(&pair),
|
||||
Piece::Pawn => self.is_pawn_legal(&pair),
|
||||
};
|
||||
|
||||
if legal {
|
||||
return Some(CMove::new(pair.start, pair.end));
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
fn is_king_legal(&self, pair: &SquarePair) -> bool {
|
||||
pair.dx <= 1 && pair.dy <= 1
|
||||
}
|
||||
|
||||
fn is_queen_legal(&self, pair: &SquarePair) -> bool {
|
||||
self.is_path_free(pair)
|
||||
}
|
||||
|
||||
fn is_bishop_legal(&self, pair: &SquarePair) -> bool {
|
||||
pair.dx == pair.dy && self.is_path_free(pair)
|
||||
}
|
||||
|
||||
fn is_knight_legal(&self, pair: &SquarePair) -> bool {
|
||||
(pair.dx == 2 && pair.dy == 1) || (pair.dx == 1 && pair.dy == 2)
|
||||
}
|
||||
|
||||
fn is_rook_legal(&self, pair: &SquarePair) -> bool {
|
||||
if pair.dx != 0 && pair.dy != 0 {
|
||||
return false;
|
||||
}
|
||||
|
||||
self.is_path_free(pair)
|
||||
}
|
||||
|
||||
fn is_pawn_legal(&self, pair: &SquarePair) -> bool {
|
||||
pair.dx == 1 && pair.dy == 1 && pair.y_dir == -1
|
||||
}
|
||||
|
||||
fn is_path_free(&self, pair: &SquarePair) -> bool {
|
||||
// There is no straight line or diagonal to get through
|
||||
if pair.dx != pair.dy && pair.dx != 0 && pair.dy != 0 {
|
||||
return false;
|
||||
}
|
||||
|
||||
let x_inc = pair.x_dir;
|
||||
let y_inc = pair.y_dir;
|
||||
let mut x: i8 = pair.start.file.try_into().unwrap();
|
||||
let mut y: i8 = pair.start.rank.try_into().unwrap();
|
||||
|
||||
loop {
|
||||
x = x + x_inc;
|
||||
y = y + y_inc;
|
||||
|
||||
let file: usize = x.try_into().unwrap();
|
||||
let rank: usize = y.try_into().unwrap();
|
||||
if rank == pair.end.rank && file == pair.end.file {
|
||||
return true;
|
||||
}
|
||||
|
||||
if self.cells[file][rank].is_some() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn calc_game_state(&mut self) {
|
||||
self.game_state = if self.pieces_remaining == 0 {
|
||||
GameState::NotStarted
|
||||
} else if self.pieces_remaining == 1 {
|
||||
GameState::Won
|
||||
} else if self.legal_moves.is_empty() {
|
||||
GameState::Lost
|
||||
} else {
|
||||
GameState::InProgress
|
||||
}
|
||||
}
|
||||
|
||||
/// This is just a cartesian product of {occupied_squares} x {occupied_squares}
|
||||
fn all_possible_move_pairs(&self) -> impl IntoIterator<Item = SquarePair> {
|
||||
let ret = self
|
||||
.all_occupied_squares()
|
||||
.into_iter()
|
||||
.map(|start| {
|
||||
self.all_occupied_squares()
|
||||
.into_iter()
|
||||
.map(move |end| SquarePair::new(start.clone(), end))
|
||||
})
|
||||
.flatten()
|
||||
.collect::<Vec<SquarePair>>();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
fn all_occupied_squares(&self) -> impl IntoIterator<Item = Square> {
|
||||
let mut ret = Vec::new();
|
||||
|
||||
for i in 0..BOARD_SIZE {
|
||||
for j in 0..BOARD_SIZE {
|
||||
let p = &self.cells[i][j];
|
||||
if p.is_some() {
|
||||
ret.push(Square::new(i, j, *p))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ret
|
||||
}
|
||||
|
||||
fn board_state_changed(&mut self) {
|
||||
self.calc_legal_moves();
|
||||
self.calc_game_state();
|
||||
}
|
||||
|
||||
fn get_piece_encoding(piece: Option<Piece>) -> u8 {
|
||||
match piece {
|
||||
Some(p) => match p {
|
||||
Piece::King => 0b001,
|
||||
Piece::Queen => 0b010,
|
||||
Piece::Rook => 0b011,
|
||||
Piece::Bishop => 0b100,
|
||||
Piece::Knight => 0b101,
|
||||
Piece::Pawn => 0b110,
|
||||
},
|
||||
None => 0b000,
|
||||
}
|
||||
}
|
||||
|
||||
fn get_piece_from_encoding(encoding: u8) -> Result<Option<Piece>, SError> {
|
||||
match encoding {
|
||||
0b001 => Ok(Some(Piece::King)),
|
||||
0b010 => Ok(Some(Piece::Queen)),
|
||||
0b011 => Ok(Some(Piece::Rook)),
|
||||
0b100 => Ok(Some(Piece::Bishop)),
|
||||
0b101 => Ok(Some(Piece::Knight)),
|
||||
0b110 => Ok(Some(Piece::Pawn)),
|
||||
0b000 => Ok(None),
|
||||
_ => Err(SError::InvalidBoard),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn get_square_for_display(piece: &Option<Piece>, pretty: bool) -> String {
|
||||
let contents = if let Some(piece) = piece {
|
||||
if pretty {
|
||||
piece.pretty()
|
||||
} else {
|
||||
piece.notation()
|
||||
}
|
||||
} else {
|
||||
".".to_string()
|
||||
};
|
||||
|
||||
if pretty {
|
||||
format!(" {} ", contents)
|
||||
} else {
|
||||
contents
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
macro_rules! sq {
|
||||
($sq:literal) => {
|
||||
Square::parse($sq)
|
||||
};
|
||||
}
|
||||
|
||||
macro_rules! mv {
|
||||
($from:literal, $to:literal) => {{
|
||||
CMove::new(sq!($from), sq!($to))
|
||||
}};
|
||||
}
|
||||
|
||||
macro_rules! validate_board {
|
||||
($board:expr, $row1:literal, $row2:literal, $row3:literal, $row4:literal) => {
|
||||
let printed = $board.print(false);
|
||||
assert_eq!(
|
||||
printed,
|
||||
format!("{}\n{}\n{}\n{}\n", $row1, $row2, $row3, $row4)
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
macro_rules! validate_legal_moves {
|
||||
($board:expr, $($move:expr,)*) => {
|
||||
let mut legal_moves = $board.legal_moves.iter().map(|m| m.clone()).collect::<Vec<CMove>>();
|
||||
|
||||
$(
|
||||
assert!(legal_moves.contains(&$move));
|
||||
let position = legal_moves.iter().position(|m| m == &$move).unwrap();
|
||||
legal_moves.remove(position);
|
||||
)*
|
||||
|
||||
if (legal_moves.len() > 0) {
|
||||
println!("The following moves were not matched - ");
|
||||
for m in &legal_moves {
|
||||
println!("{}", m.notation());
|
||||
}
|
||||
|
||||
assert!(false);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_board_place() {
|
||||
let mut board = Board::new();
|
||||
assert!(board.set(sq!("Ka1")).is_none());
|
||||
assert!(board.set(sq!("Qa2")).is_none());
|
||||
assert!(board.set(sq!("Bc3")).is_none());
|
||||
assert!(board.set(sq!("Nc4")).is_none());
|
||||
assert!(board.set(sq!("Rd1")).is_none());
|
||||
assert!(board.set(sq!("Pd4")).is_none());
|
||||
assert!(board.set(sq!("Nb2")).is_none());
|
||||
let existing = board.set(sq!("Pc4"));
|
||||
assert!(existing.is_some());
|
||||
assert_eq!(Piece::Knight, existing.unwrap());
|
||||
validate_board!(board, "..PP", "..B.", "QN..", "K..R");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_legal_moves() {
|
||||
let mut board = Board::new();
|
||||
assert_eq!(0, board.pieces_remaining);
|
||||
assert_eq!(0, board.legal_moves.len());
|
||||
assert!(board.make_move(mv!("Rb2", "Nd1")).is_none());
|
||||
|
||||
board.set(sq!("Qa4"));
|
||||
board.set(sq!("Ka2"));
|
||||
board.set(sq!("Pa1"));
|
||||
board.set(sq!("Pb3"));
|
||||
board.set(sq!("Rb2"));
|
||||
board.set(sq!("Pc4"));
|
||||
board.set(sq!("Kc3"));
|
||||
board.set(sq!("Bc1"));
|
||||
board.set(sq!("Bd2"));
|
||||
board.set(sq!("Nd1"));
|
||||
|
||||
assert_eq!(10, board.pieces_remaining);
|
||||
|
||||
board.pretty_print();
|
||||
|
||||
// Q . P .
|
||||
// . P K .
|
||||
// K R . B
|
||||
// P . B N
|
||||
validate_legal_moves!(
|
||||
board,
|
||||
mv!("Ka2", "Pa1"),
|
||||
mv!("Ka2", "Rb2"),
|
||||
mv!("Ka2", "Pb3"),
|
||||
mv!("Kc3", "Rb2"),
|
||||
mv!("Kc3", "Pb3"),
|
||||
mv!("Kc3", "Pc4"),
|
||||
mv!("Kc3", "Bd2"),
|
||||
mv!("Pa1", "Rb2"),
|
||||
mv!("Pb3", "Pc4"),
|
||||
mv!("Pb3", "Qa4"),
|
||||
mv!("Qa4", "Ka2"),
|
||||
mv!("Qa4", "Pb3"),
|
||||
mv!("Qa4", "Pc4"),
|
||||
mv!("Rb2", "Ka2"),
|
||||
mv!("Rb2", "Pb3"),
|
||||
mv!("Rb2", "Bd2"),
|
||||
mv!("Bc1", "Rb2"),
|
||||
mv!("Bc1", "Bd2"),
|
||||
mv!("Bd2", "Kc3"),
|
||||
mv!("Bd2", "Bc1"),
|
||||
mv!("Nd1", "Rb2"),
|
||||
mv!("Nd1", "Kc3"),
|
||||
);
|
||||
|
||||
assert_eq!(10, board.pieces_remaining);
|
||||
|
||||
// Validate some illegal moves
|
||||
assert!(board.make_move(mv!("Ka2", "Pa2")).is_none());
|
||||
assert!(board.make_move(mv!("Rb2", "Nd1")).is_none());
|
||||
|
||||
board.set(sq!(".b2"));
|
||||
board.set(sq!(".c4"));
|
||||
board.set(sq!("Rc1"));
|
||||
|
||||
// Q . . .
|
||||
// . P K .
|
||||
// K . . B
|
||||
// P . R N
|
||||
validate_legal_moves!(
|
||||
board,
|
||||
mv!("Ka2", "Pa1"),
|
||||
mv!("Ka2", "Pb3"),
|
||||
mv!("Kc3", "Pb3"),
|
||||
mv!("Kc3", "Bd2"),
|
||||
mv!("Pb3", "Qa4"),
|
||||
mv!("Bd2", "Kc3"),
|
||||
mv!("Bd2", "Rc1"),
|
||||
mv!("Qa4", "Ka2"),
|
||||
mv!("Qa4", "Pb3"),
|
||||
mv!("Rc1", "Pa1"),
|
||||
mv!("Rc1", "Kc3"),
|
||||
mv!("Rc1", "Nd1"),
|
||||
mv!("Nd1", "Kc3"),
|
||||
);
|
||||
|
||||
assert_eq!(8, board.pieces_remaining);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_smoke_puzzle() {
|
||||
let mut board = Board::new();
|
||||
assert_eq!(GameState::NotStarted, board.game_state);
|
||||
assert_eq!(0, board.pieces_remaining);
|
||||
|
||||
// K . . .
|
||||
// . P . .
|
||||
// . . R .
|
||||
// N . . .
|
||||
board.set(sq!("Ka4"));
|
||||
assert_eq!(GameState::Won, board.game_state);
|
||||
|
||||
board.set(sq!("Pb3"));
|
||||
board.set(sq!("Rc2"));
|
||||
board.set(sq!("Na1"));
|
||||
|
||||
assert_eq!(GameState::InProgress, board.game_state);
|
||||
assert_eq!(4, board.pieces_remaining);
|
||||
|
||||
assert!(board.make_move(mv!("Na1", "Rc2")).is_some());
|
||||
assert_eq!(3, board.pieces_remaining);
|
||||
assert_eq!(GameState::InProgress, board.game_state);
|
||||
|
||||
assert!(board.make_move(mv!("Pb3", "Ka4")).is_some());
|
||||
assert_eq!(2, board.pieces_remaining);
|
||||
assert_eq!(GameState::Lost, board.game_state);
|
||||
|
||||
// P . . .
|
||||
// . . . .
|
||||
// . . N .
|
||||
// . . . .
|
||||
|
||||
board.set(sq!("Pa1"));
|
||||
board.set(sq!("Qa3"));
|
||||
|
||||
// P . . .
|
||||
// Q . . .
|
||||
// . . N .
|
||||
// P . . .
|
||||
assert_eq!(4, board.pieces_remaining);
|
||||
assert_eq!(GameState::InProgress, board.game_state);
|
||||
|
||||
board.make_move(mv!("Qa3", "Pa4"));
|
||||
board.make_move(mv!("Nc2", "Pa1"));
|
||||
assert_eq!(2, board.pieces_remaining);
|
||||
assert_eq!(GameState::InProgress, board.game_state);
|
||||
|
||||
// Q . . .
|
||||
// . . . .
|
||||
// . . . .
|
||||
// N . . .
|
||||
board.make_move(mv!("Qa4", "Na1"));
|
||||
assert_eq!(1, board.pieces_remaining);
|
||||
assert_eq!(GameState::Won, board.game_state);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_encoding() {
|
||||
let mut board = Board::new();
|
||||
board.set(sq!("Pa1"));
|
||||
board.set(sq!("Ra2"));
|
||||
board.set(sq!("Qb2"));
|
||||
board.set(sq!("Kd2"));
|
||||
board.set(sq!("Bd4"));
|
||||
board.set(sq!("Nc4"));
|
||||
|
||||
let id = board.id();
|
||||
let board2 = Board::from_id(id);
|
||||
let board2 = board2.unwrap();
|
||||
|
||||
validate_board!(board2, "..NB", "....", "RQ.K", "P...");
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user