diff --git a/src/main.rs b/src/main.rs index 514ec32..1daffcc 100644 --- a/src/main.rs +++ b/src/main.rs @@ -32,8 +32,8 @@ fn draw_heading(title: &str) { } async fn init() -> Game { - set_pc_assets_folder("./assets"); - let texture_res = load_texture("pieces.png").await.unwrap(); + let texture_bytes = include_bytes!("../assets/pieces.png"); + let texture_res = Texture2D::from_file_with_format(&texture_bytes[..], None); texture_res.set_filter(FilterMode::Nearest); build_textures_atlas(); let generate = generator::generate(6, 100);