Added core engine logic

This commit is contained in:
cool-mist 2025-01-04 16:17:21 +05:30
parent 61ddacd20d
commit 4c740aef31
6 changed files with 499 additions and 118 deletions

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@ -1,96 +1,90 @@
use std::collections::HashSet;
use super::{
coord::{at, Coord},
piece::Piece,
square::Square,
r#move::Move,
square::{sq, Square},
};
pub(crate) struct Board {
cells: [[Square; 4]; 4],
pub(crate) cells: [[Square; 4]; 4],
legal_moves: HashSet<Move>,
pieces_remaining: i8,
game_state: GameState,
}
pub(crate) struct Move {
piece: Piece,
from: Coord,
to: Coord,
target: Piece,
#[derive(PartialEq, Eq, Debug)]
pub enum GameState {
NotStarted,
InProgress,
Lost,
Won,
}
impl Board {
pub(crate) fn new() -> Self {
Board {
cells: [
[
Square::Empty(at!("a4")),
Square::Empty(at!("b4")),
Square::Empty(at!("c4")),
Square::Empty(at!("d4")),
],
[
Square::Empty(at!("a3")),
Square::Empty(at!("b3")),
Square::Empty(at!("c3")),
Square::Empty(at!("d3")),
],
[
Square::Empty(at!("a2")),
Square::Empty(at!("b2")),
Square::Empty(at!("c2")),
Square::Empty(at!("d2")),
],
[
Square::Empty(at!("a1")),
Square::Empty(at!("b1")),
Square::Empty(at!("c1")),
Square::Empty(at!("d1")),
],
[sq!("a4"), sq!("b4"), sq!("c4"), sq!("d4")],
[sq!("a3"), sq!("b3"), sq!("c3"), sq!("d3")],
[sq!("a2"), sq!("b2"), sq!("c2"), sq!("d2")],
[sq!("a1"), sq!("b1"), sq!("c1"), sq!("d1")],
],
legal_moves: HashSet::new(),
pieces_remaining: 0,
game_state: GameState::NotStarted,
}
}
pub(crate) fn place(&mut self, square: Square) -> Square {
pub(crate) fn set(&mut self, square: Square) -> Square {
let coord = square.coord();
std::mem::replace(&mut self.cells[coord.file][coord.rank], square)
}
let new_is_occuppied = square.occupied().is_some();
let existing = std::mem::replace(&mut self.cells[coord.file][coord.rank], square);
pub(crate) fn legal_moves(&self) -> Vec<Move> {
let mut legal_moves = Vec::new();
for file in 0..4 {
for rank in 0..4 {
if let Square::Occupied(piece, _) = self.cells[file][rank] {
let mut moves = match piece {
Piece::King => self.king_legal_moves(Coord::new(file, rank)),
_ => Vec::with_capacity(0),
};
legal_moves.append(&mut moves);
}
}
}
legal_moves
}
fn king_legal_moves(&self, start: Coord) -> Vec<Move> {
let mut candidates = Vec::new();
let x = start.file;
let y = start.rank;
for file in (x.saturating_sub(1))..(x.saturating_add(2)) {
for rank in (y.saturating_sub(1))..(y.saturating_add(2)) {
if file == x && rank == y {
continue;
}
let target = &self.cells[file][rank];
if let Square::Occupied(piece, _) = target {
candidates.push(Move {
piece: Piece::King,
from: Coord::new(x, y),
to: Coord::new(file, rank),
target: *piece,
});
}
}
// If placing a piece on a blank, increment piece count
if existing.is_empty() && new_is_occuppied {
self.pieces_remaining += 1;
}
candidates
// If placing a blank on a piece, decrement piece count
if existing.occupied().is_some() && !new_is_occuppied {
self.pieces_remaining -= 1;
}
self.calc_legal_moves();
self.calc_game_state();
existing
}
pub(crate) fn make_move(&mut self, mv: Move) -> Option<Move> {
if self.legal_moves.contains(&mv) {
// Remove from source
let source = std::mem::replace(
&mut self.cells[mv.from.coord_ref().file][mv.from.coord_ref().rank],
Square::Empty(mv.from.coord()),
);
let target = Square::Occupied(source.occupied().unwrap(), mv.to.coord());
// Place it on target
std::mem::replace(
&mut self.cells[mv.to.coord_ref().file][mv.to.coord_ref().rank],
target,
);
self.pieces_remaining -= 1;
self.calc_legal_moves();
self.calc_game_state();
Some(mv)
} else {
println!("Invalid move - {}", mv.notation());
println!("Legal moves - ");
for m in &self.legal_moves {
println!("{}", m.notation());
}
None
}
}
pub(crate) fn print(&self) -> String {
@ -112,11 +106,246 @@ impl Board {
builder.iter().collect::<String>()
}
fn calc_legal_moves(&mut self) {
self.legal_moves.clear();
for file in 0..4 {
for rank in 0..4 {
if let Square::Occupied(piece, _) = self.cells[file][rank] {
let source = &self.cells[file][rank];
let mut moves = match piece {
Piece::King => self.king_legal_moves(source),
Piece::Pawn => self.pawn_legal_moves(source),
Piece::Knight => self.knight_legal_moves(source),
Piece::Bishop => self.bishop_legal_moves(source),
Piece::Rook => self.rook_legal_moves(source),
Piece::Queen => self.queen_legal_moves(source),
};
moves.into_iter().for_each(|m| {
self.legal_moves.insert(m);
});
}
}
}
}
fn calc_game_state(&mut self) {
self.game_state = if self.pieces_remaining == 0 {
GameState::NotStarted
} else if self.pieces_remaining == 1 {
GameState::Won
} else if self.legal_moves.is_empty() {
GameState::Lost
} else {
GameState::InProgress
}
}
fn king_legal_moves(&self, start: &Square) -> Vec<Move> {
self.rect(start.coord(), 1)
.into_iter()
.map(|s| Board::create_move(start, s))
.collect()
}
fn pawn_legal_moves(&self, start: &Square) -> Vec<Move> {
self.rect(start.coord(), 1)
.into_iter()
.filter(|target| {
target.coord_ref().rank < start.coord_ref().rank
&& target.coord_ref().file != start.coord_ref().file
})
.map(|s| Board::create_move(start, s))
.collect()
}
fn knight_legal_moves(&self, start: &Square) -> Vec<Move> {
self.rect(start.coord(), 2)
.into_iter()
.filter(|target| {
let dx = (start.coord_ref().file as isize - target.coord_ref().file as isize).abs();
let dy = (start.coord_ref().rank as isize - target.coord_ref().rank as isize).abs();
(dx == 1 && dy == 2) || (dx == 2 && dy == 1)
})
.map(|s| Board::create_move(start, s))
.collect()
}
fn bishop_legal_moves(&self, start: &Square) -> Vec<Move> {
self.diag(start.coord())
.into_iter()
.map(|s| Board::create_move(start, s))
.collect()
}
fn rook_legal_moves(&self, start: &Square) -> Vec<Move> {
self.line(start.coord())
.into_iter()
.map(|s| Board::create_move(start, s))
.collect()
}
fn queen_legal_moves(&self, start: &Square) -> Vec<Move> {
let line = self.line(start.coord()).into_iter();
let diag = self.diag(start.coord()).into_iter();
line.chain(diag)
.map(|s| Board::create_move(start, s))
.collect()
}
fn rect(&self, start: Coord, radius: usize) -> Vec<Square> {
let mut range = Vec::new();
let x_min = start.file.saturating_sub(radius);
let y_min = start.rank.saturating_sub(radius);
let x_max = start.file + radius + 1;
let y_max = start.rank + radius + 1;
for file in (x_min)..(x_max) {
for rank in (y_min)..(y_max) {
if file > 3 || rank > 3 {
continue;
}
if (file, rank) == (start.file, start.rank) {
continue;
}
if self.cells[file][rank].occupied().is_none() {
continue;
}
range.push(self.cells[file][rank].clone());
}
}
range
}
fn diag(&self, start: Coord) -> Vec<Square> {
let mut range = Vec::new();
// North West
if (start.rank > 0 && start.file > 0) {
let mut north = start.rank;
let mut west = start.file;
while north != 0 && west != 0 {
north -= 1;
west -= 1;
if let Some(piece) = self.cells[west][north].occupied() {
range.push(self.cells[west][north].clone());
break;
}
}
}
// North East
if (start.rank > 0 && start.file < 3) {
let mut north = start.rank;
let mut east = start.file;
while north != 0 && east < 3 {
north -= 1;
east += 1;
if let Some(piece) = self.cells[east][north].occupied() {
range.push(self.cells[east][north].clone());
break;
}
}
}
// South West
if (start.rank < 3 && start.file > 0) {
let mut south = start.rank;
let mut west = start.file;
while south < 4 && west != 0 {
south += 1;
west -= 1;
if let Some(piece) = self.cells[west][south].occupied() {
range.push(self.cells[west][south].clone());
break;
}
}
}
// South East
if (start.rank < 3 && start.file < 3) {
let mut south = start.rank;
let mut east = start.file;
while south < 3 && east < 3 {
south += 1;
east += 1;
if let Some(piece) = self.cells[east][south].occupied() {
range.push(self.cells[east][south].clone());
break;
}
}
}
range
}
fn line(&self, start: Coord) -> Vec<Square> {
let mut range = Vec::new();
if (start.rank > 0) {
// North
let mut north = start.rank;
while north != 0 {
north -= 1;
if let Some(piece) = self.cells[start.file][north].occupied() {
range.push(self.cells[start.file][north].clone());
break;
}
}
}
if (start.rank < 3) {
// South
let mut south = start.rank;
while south < 3 {
south += 1;
if let Some(piece) = self.cells[start.file][south].occupied() {
range.push(self.cells[start.file][south].clone());
break;
}
}
}
if (start.file > 0) {
//West
let mut west = start.file;
while west != 0 {
west -= 1;
if let Some(piece) = self.cells[west][start.rank].occupied() {
range.push(self.cells[west][start.rank].clone());
break;
}
}
}
if (start.file < 3) {
// East
let mut east = start.file;
while east < 3 {
east += 1;
if let Some(piece) = self.cells[east][start.rank].occupied() {
range.push(self.cells[east][start.rank].clone());
break;
}
}
}
range
}
fn create_move(start: &Square, target: Square) -> Move {
Move::new(start.clone(), target)
}
}
#[cfg(test)]
mod tests {
use crate::engine::piece::p;
use crate::engine::r#move::mv;
use crate::engine::square::sq;
use super::*;
@ -131,47 +360,181 @@ mod tests {
};
}
macro_rules! validate_legal_moves {
($board:expr, $($move:expr,)*) => {
let mut legal_moves = $board.legal_moves.iter().map(|m| m.clone()).collect::<Vec<Move>>();
$(
assert!(legal_moves.contains(&$move));
let position = legal_moves.iter().position(|m| m == &$move).unwrap();
legal_moves.remove(position);
)*
if (legal_moves.len() > 0) {
println!("The following moves were not matched - ");
for m in &legal_moves {
println!("{}", m.notation());
}
assert!(false);
}
};
}
#[test]
fn test_board_place() {
let mut board = Board::new();
assert!(board.place(sq!("K", "a1")).is_empty());
assert!(board.place(sq!("Q", "a2")).is_empty());
assert!(board.place(sq!("B", "c3")).is_empty());
assert!(board.place(sq!("N", "c4")).is_empty());
assert!(board.place(sq!("R", "d1")).is_empty());
assert!(board.place(sq!("P", "d4")).is_empty());
assert!(board.place(sq!("N", "b2")).is_empty());
let existing = board.place(sq!("P", "c4"));
assert!(board.set(sq!("K", "a1")).is_empty());
assert!(board.set(sq!("Q", "a2")).is_empty());
assert!(board.set(sq!("B", "c3")).is_empty());
assert!(board.set(sq!("N", "c4")).is_empty());
assert!(board.set(sq!("R", "d1")).is_empty());
assert!(board.set(sq!("P", "d4")).is_empty());
assert!(board.set(sq!("N", "b2")).is_empty());
let existing = board.set(sq!("P", "c4"));
assert!(existing.occupied().is_some());
assert_eq!(Piece::Knight, existing.occupied().unwrap());
validate_board!(board, "..PP", "..B.", "QN..", "K..R");
}
#[test]
fn test_legal_moves_king_corner() {
fn test_legal_moves() {
let mut board = Board::new();
board.place(sq!("K", "a2"));
board.place(sq!("P", "a1"));
board.place(sq!("P", "c4"));
assert_eq!(0, board.pieces_remaining);
assert_eq!(0, board.legal_moves.len());
assert!(board.make_move(mv!("R", "b2", "d1", "N")).is_none());
let legal_moves = board.legal_moves();
assert_eq!(legal_moves.len(), 1);
board.set(sq!("Q", "a4"));
board.set(sq!("K", "a2"));
board.set(sq!("P", "a1"));
board.set(sq!("P", "b3"));
board.set(sq!("R", "b2"));
board.set(sq!("P", "c4"));
board.set(sq!("K", "c3"));
board.set(sq!("B", "c1"));
board.set(sq!("B", "d2"));
board.set(sq!("N", "d1"));
board.place(sq!("P", "b1"));
let legal_moves = board.legal_moves();
assert_eq!(legal_moves.len(), 2);
assert_eq!(10, board.pieces_remaining);
// Q . P .
// . P K .
// K R . B
// P . B N
validate_legal_moves!(
board,
mv!("K", "a2", "a1", "P"),
mv!("K", "a2", "b2", "R"),
mv!("K", "a2", "b3", "P"),
mv!("K", "c3", "b2", "R"),
mv!("K", "c3", "b3", "P"),
mv!("K", "c3", "c4", "P"),
mv!("K", "c3", "d2", "B"),
mv!("P", "a1", "b2", "R"),
mv!("P", "b3", "c4", "P"),
mv!("P", "b3", "a4", "Q"),
mv!("Q", "a4", "a2", "K"),
mv!("Q", "a4", "b3", "P"),
mv!("Q", "a4", "c4", "P"),
mv!("R", "b2", "a2", "K"),
mv!("R", "b2", "b3", "P"),
mv!("R", "b2", "d2", "B"),
mv!("B", "c1", "b2", "R"),
mv!("B", "c1", "d2", "B"),
mv!("B", "d2", "c3", "K"),
mv!("B", "d2", "c1", "B"),
mv!("N", "d1", "b2", "R"),
mv!("N", "d1", "c3", "K"),
);
assert_eq!(10, board.pieces_remaining);
// Validate some illegal moves
assert!(board.make_move(mv!("K", "a2", "a2", "P")).is_none());
assert!(board.make_move(mv!("R", "b2", "d1", "N")).is_none());
board.set(sq!("b2"));
board.set(sq!("c4"));
board.set(sq!("R", "c1"));
// Q . . .
// . P K .
// K . . B
// P . R N
validate_legal_moves!(
board,
mv!("K", "a2", "a1", "P"),
mv!("K", "a2", "b3", "P"),
mv!("K", "c3", "b3", "P"),
mv!("K", "c3", "d2", "B"),
mv!("P", "b3", "a4", "Q"),
mv!("B", "d2", "c3", "K"),
mv!("B", "d2", "c1", "R"),
mv!("Q", "a4", "a2", "K"),
mv!("Q", "a4", "b3", "P"),
mv!("R", "c1", "a1", "P"),
mv!("R", "c1", "c3", "K"),
mv!("R", "c1", "d1", "N"),
mv!("N", "d1", "c3", "K"),
);
assert_eq!(8, board.pieces_remaining);
}
#[test]
fn test_legal_moves_king_center() {
fn test_smoke_puzzle() {
let mut board = Board::new();
board.place(sq!("K", "c3"));
board.place(sq!("P", "a1"));
board.place(sq!("P", "c4"));
board.place(sq!("P", "b2"));
board.place(sq!("P", "b3"));
assert_eq!(GameState::NotStarted, board.game_state);
assert_eq!(0, board.pieces_remaining);
let legal_moves = board.legal_moves();
assert_eq!(legal_moves.len(), 3);
// K . . .
// . P . .
// . . R .
// N . . .
board.set(sq!("K", "a4"));
assert_eq!(GameState::Won, board.game_state);
board.set(sq!("P", "b3"));
board.set(sq!("R", "c2"));
board.set(sq!("N", "a1"));
assert_eq!(GameState::InProgress, board.game_state);
assert_eq!(4, board.pieces_remaining);
assert!(board.make_move(mv!("N", "a1", "c2", "R")).is_some());
assert_eq!(3, board.pieces_remaining);
assert_eq!(GameState::InProgress, board.game_state);
assert!(board.make_move(mv!("P", "b3", "a4", "K")).is_some());
assert_eq!(2, board.pieces_remaining);
assert_eq!(GameState::Lost, board.game_state);
// P . . .
// . . . .
// . . N .
// . . . .
board.set(sq!("P", "a1"));
board.set(sq!("Q", "a3"));
// P . . .
// Q . . .
// . . N .
// P . . .
assert_eq!(4, board.pieces_remaining);
assert_eq!(GameState::InProgress, board.game_state);
board.make_move(mv!("Q", "a3", "a4", "P"));
board.make_move(mv!("N", "c2", "a1", "P"));
assert_eq!(2, board.pieces_remaining);
assert_eq!(GameState::InProgress, board.game_state);
// Q . . .
// . . . .
// . . . .
// N . . .
board.make_move(mv!("Q", "a4", "a1", "N"));
assert_eq!(1, board.pieces_remaining);
assert_eq!(GameState::Won, board.game_state);
}
}

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@ -1,6 +1,6 @@
use core::fmt;
#[derive(Clone, PartialEq)]
#[derive(Clone, Eq, Hash, PartialEq)]
pub(crate) struct Coord {
// a = 0, b = 1, c = 2, d = 3
pub(crate) file: usize,
@ -43,7 +43,7 @@ impl Coord {
}
}
fn get_notation(rank: usize, file: usize) -> String {
fn get_notation(file: usize, rank: usize) -> String {
format!("{}{}", "abcd".chars().nth(file).unwrap(), 4 - rank)
}
}
@ -72,6 +72,10 @@ mod tests {
assert_eq!(coord.file, $file);
assert_eq!(coord.rank, $rank);
assert_eq!(coord.notation, $notation);
let coord = Coord::new($file, $rank);
assert_eq!(coord.file, $file);
assert_eq!(coord.rank, $rank);
assert_eq!(coord.notation, $notation);
};
}

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@ -1,28 +1,25 @@
use super::{coord::Coord, piece::Piece};
use super::{board::Board, coord::Coord, piece::Piece, square::Square};
#[derive(PartialEq, Hash, Eq, Clone)]
pub(crate) struct Move {
piece: Piece,
from: Coord,
to: Coord,
target: Piece,
pub(crate) from: Square,
pub(crate) to: Square,
}
impl Move {
pub(crate) fn new(piece: Piece, from: Coord, to: Coord, target: Piece) -> Self {
Move {
piece,
from,
to,
target,
}
pub(crate) fn new(from: Square, to: Square) -> Self {
Move { from, to }
}
pub(crate) fn notation(&self) -> String {
format!(
"{}{}{}",
self.piece.notation(),
self.from.notation,
self.to.notation
)
format!("{} -> {}", self.from.notation(), self.to.notation())
}
}
macro_rules! mv {
($piece:literal, $from:literal, $to:literal, $target:literal) => {
Move::new(sq!($piece, $from), sq!($target, $to))
};
}
pub(crate) use mv;

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@ -1,4 +1,4 @@
#[derive(Clone, Copy, Debug, PartialEq)]
#[derive(Clone, Eq, Hash, Copy, Debug, PartialEq)]
pub(crate) enum Piece {
King,
Queen,

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@ -1,6 +1,6 @@
use super::{coord::Coord, piece::Piece};
#[derive(Clone, Debug)]
#[derive(Clone, Hash, Eq, PartialEq, Debug)]
pub(crate) enum Square {
Empty(Coord),
Occupied(Piece, Coord),
@ -14,6 +14,13 @@ impl Square {
}
}
pub(crate) fn coord_ref(&self) -> &Coord {
match self {
Square::Empty(coord) => coord,
Square::Occupied(_, coord) => coord,
}
}
pub(crate) fn coord(&self) -> Coord {
match self {
Square::Empty(coord) => coord.clone(),
@ -27,6 +34,15 @@ impl Square {
_ => None,
}
}
pub(crate) fn notation(&self) -> String {
match self {
Square::Empty(coord) => coord.notation.clone(),
Square::Occupied(piece, coord) => {
format!("{}{}", piece.notation(), coord.notation.clone())
}
}
}
}
macro_rules! sq {

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@ -1,3 +1,4 @@
#[allow(unused)]
mod engine;
fn main() {}