176 lines
4.9 KiB
Rust
176 lines
4.9 KiB
Rust
use std::{fmt::Display, thread::Builder, time::Duration};
|
|
|
|
use crate::{
|
|
engine::{board::Board, piece::Piece, square::Square},
|
|
solver::{self, solver::Solver},
|
|
};
|
|
use indicatif::ProgressBar;
|
|
use rand::{seq::*, Rng};
|
|
|
|
pub(crate) fn generate(num_pieces: u32, num_solutions: u32) -> GenerateStats {
|
|
let mut rand = rand::thread_rng();
|
|
let candidate_pieces = vec![
|
|
Piece::Pawn,
|
|
Piece::Pawn,
|
|
Piece::Pawn,
|
|
Piece::Rook,
|
|
Piece::Bishop,
|
|
Piece::Knight,
|
|
Piece::Knight,
|
|
Piece::King,
|
|
Piece::Queen,
|
|
];
|
|
|
|
if num_pieces > candidate_pieces.len().try_into().unwrap() {
|
|
panic!(
|
|
"Number of pieces to place on the board should be <= {}",
|
|
candidate_pieces.len()
|
|
);
|
|
}
|
|
|
|
let attempts: u32 = 1000;
|
|
let bar = ProgressBar::new_spinner();
|
|
bar.enable_steady_tick(Duration::from_millis(100));
|
|
let mut overall_stats = GenerateStats::new(0, 0, 0, 0, None);
|
|
for i in 0..attempts {
|
|
let stats = try_generate(
|
|
num_pieces,
|
|
num_solutions,
|
|
candidate_pieces.clone(),
|
|
rand.clone(),
|
|
);
|
|
overall_stats.piece_total += stats.piece_total;
|
|
overall_stats.piece_success += stats.piece_success;
|
|
overall_stats.total += stats.total;
|
|
overall_stats.total_millis += stats.total_millis;
|
|
overall_stats.board = stats.board;
|
|
bar.set_message(format!(
|
|
"Generating puzzle.. Elapsed: {}s",
|
|
overall_stats.total_millis / 1000
|
|
));
|
|
if overall_stats.board.is_some() {
|
|
return overall_stats;
|
|
}
|
|
}
|
|
|
|
bar.finish_and_clear();
|
|
overall_stats
|
|
}
|
|
|
|
pub(crate) struct GenerateStats {
|
|
piece_total: u32,
|
|
piece_success: u32,
|
|
total: u32,
|
|
total_millis: u128,
|
|
board: Option<Board>,
|
|
}
|
|
|
|
impl GenerateStats {
|
|
fn new(
|
|
piece_total: u32,
|
|
piece_success: u32,
|
|
total: u32,
|
|
total_millis: u128,
|
|
board: Option<Board>,
|
|
) -> Self {
|
|
Self {
|
|
piece_total,
|
|
piece_success,
|
|
total,
|
|
total_millis,
|
|
board,
|
|
}
|
|
}
|
|
|
|
pub(crate) fn print_stats(&self) {
|
|
let mut stats = String::new();
|
|
add_stat(&mut stats, "Total attempts", self.total);
|
|
add_stat(&mut stats, "Total pieces placed", self.piece_total);
|
|
add_stat(&mut stats, "Success pieces placed", self.piece_success);
|
|
add_stat(&mut stats, "Total time (ms)", self.total_millis);
|
|
|
|
println!("{}", stats);
|
|
}
|
|
|
|
pub(crate) fn board(mut self) -> Option<Board> {
|
|
self.board
|
|
}
|
|
}
|
|
|
|
fn add_stat<T>(stats: &mut String, name: &str, val: T)
|
|
where
|
|
T: Display,
|
|
{
|
|
stats.push_str(&format!("{:>30}:{:>6}\n", name, val));
|
|
}
|
|
|
|
fn try_generate(
|
|
num_pieces: u32,
|
|
num_solutions: u32,
|
|
mut candidate_pieces: Vec<Piece>,
|
|
mut rand: rand::prelude::ThreadRng,
|
|
) -> GenerateStats {
|
|
let mut board = Board::new();
|
|
let mut piece_total = 0;
|
|
let mut piece_success = 0;
|
|
let mut now = std::time::Instant::now();
|
|
for _ in 0..num_pieces {
|
|
let mut placed = false;
|
|
let empty_squares = board.empty_squares();
|
|
let mut attempts = 15;
|
|
while !placed {
|
|
if attempts == 0 {
|
|
let elapsed = now.elapsed().as_millis();
|
|
return GenerateStats::new(piece_total, piece_success, 1, elapsed, None);
|
|
}
|
|
|
|
attempts -= 1;
|
|
piece_total += 1;
|
|
|
|
let index = rand.gen_range(0..candidate_pieces.len());
|
|
let piece = candidate_pieces[index];
|
|
let mut random_square = empty_squares.choose(&mut rand).unwrap().clone();
|
|
random_square.piece = Some(piece);
|
|
board.set(random_square.clone());
|
|
let solutions = Solver::new(board.clone()).solve();
|
|
if solutions.len() > 0 {
|
|
placed = true;
|
|
piece_success += 1;
|
|
candidate_pieces.remove(index);
|
|
continue;
|
|
}
|
|
|
|
random_square.piece = None;
|
|
board.set(random_square);
|
|
}
|
|
}
|
|
|
|
let solutions = Solver::new(board.clone()).solve();
|
|
let elapsed = now.elapsed().as_millis();
|
|
if solutions.len() > num_solutions as usize {
|
|
GenerateStats::new(piece_total, piece_success, 1, elapsed, None)
|
|
} else {
|
|
GenerateStats::new(piece_total, piece_success, 1, elapsed, Some(board))
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use crate::{engine::board::GameState, solver::solver::Solver};
|
|
|
|
use super::*;
|
|
|
|
#[test]
|
|
fn generator_smoke() {
|
|
for _ in 0..10 {
|
|
let gen_stats = generate(5, 5);
|
|
let board = gen_stats.board.expect("No puzzle was generated");
|
|
assert_eq!(board.game_state, GameState::InProgress);
|
|
|
|
let solutions = Solver::new(board).solve();
|
|
assert!(solutions.len() <= 5);
|
|
assert!(solutions.len() >= 1);
|
|
}
|
|
}
|
|
}
|