Package texture inside the binary

This commit is contained in:
cool-mist 2025-02-22 13:43:18 +05:30
parent e957903a39
commit 2ada9183e7

View File

@ -32,8 +32,8 @@ fn draw_heading(title: &str) {
}
async fn init() -> Game {
set_pc_assets_folder("./assets");
let texture_res = load_texture("pieces.png").await.unwrap();
let texture_bytes = include_bytes!("../assets/pieces.png");
let texture_res = Texture2D::from_file_with_format(&texture_bytes[..], None);
texture_res.set_filter(FilterMode::Nearest);
build_textures_atlas();
let generate = generator::generate(6, 100);